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レポート概要
当調査資料では、手持ち型ゲームコンソールのグローバル市場について調査・分析し、2021年から2026年までの市場予測をまとめております。手持ち型ゲームコンソールの種類別市場規模(3D画面タイプ、LCD画面タイプ)、用途別市場規模(子供、成人)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェア、販売チャネルなどの情報を掲載しています。 ・手持ち型ゲームコンソールの市場概要 ・企業情報(企業概要、製品概要、販売量、価格、売上):Nintendo、PlayStation Vita (Sony)、Nvidia、Wikipad、Razer Edge、GCW-Zero、LeapFrog ・企業別市場シェア ・地域別市場分析2016年-2026年 ・種類別分析2016年-2026年:3D画面タイプ、LCD画面タイプ ・用途別分析2016年-2026年:子供、成人 ・手持ち型ゲームコンソールの北米市場規模2016年-2026年:アメリカ、カナダ、メキシコ ・手持ち型ゲームコンソールのヨーロッパ市場規模2016年-2026年:ドイツ、イギリス、フランス、ロシア、イタリア ・手持ち型ゲームコンソールのアジア市場規模2016年-2026年:中国、日本、韓国、インド、東南アジア、オーストラリア ・手持ち型ゲームコンソールの南米市場規模2016年-2026年:ブラジル、アルゼンチン ・手持ち型ゲームコンソールの中東・アフリカ市場規模2016年-2026年:サウジアラビア、トルコ、エジプト、南アフリカ ・販売チャネル、流通業者・代理店、顧客リスト ・調査の結果・結論 |
The Handheld Game Console market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.
According to our latest research, the global Handheld Game Console size is estimated to be xx million in 2020 from USD xx million in 2019, with a change of XX% between 2019 and 2020. The global Handheld Game Console market size is expected to grow at a CAGR of xx% for the next five years.
Market segmentation
Handheld Game Console market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type, covers
3D Screen Type
LCD Screen Type
Market segment by Application can be divided into
Children
Adults
The key market players for global Handheld Game Console market are listed below:
Nintendo
PlayStation Vita (Sony)
Nvidia
Wikipad
Razer Edge
GCW-Zero
LeapFrog
Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)
1 Market Overview
1.1 Handheld Game Console Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global Handheld Game Console Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 3D Screen Type
1.2.3 LCD Screen Type
1.3 Market Analysis by Application
1.3.1 Overview: Global Handheld Game Console Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Children
1.3.3 Adults
1.4 Global Handheld Game Console Market Size & Forecast
1.4.1 Global Handheld Game Console Sales in Value (2016-2026))
1.4.2 Global Handheld Game Console Sales in Volume (2016-2026)
1.4.3 Global Handheld Game Console Price by Type (2016-2026) & (USD/Unit)
1.5 Global Handheld Game Console Production Capacity Analysis
1.5.1 Global Handheld Game Console Total Production Capacity (2016-2026)
1.5.2 Global Handheld Game Console Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 Handheld Game Console Market Drivers
1.6.2 Handheld Game Console Market Restraints
1.6.3 Handheld Game Console Trends Analysis
2 Manufacturers Profiles
2.1 Nintendo
2.1.1 Nintendo Details
2.1.2 Nintendo Major Business
2.1.3 Nintendo Handheld Game Console Product and Services
2.1.4 Nintendo Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.2 PlayStation Vita (Sony)
2.2.1 PlayStation Vita (Sony) Details
2.2.2 PlayStation Vita (Sony) Major Business
2.2.3 PlayStation Vita (Sony) Handheld Game Console Product and Services
2.2.4 PlayStation Vita (Sony) Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.3 Nvidia
2.3.1 Nvidia Details
2.3.2 Nvidia Major Business
2.3.3 Nvidia Handheld Game Console Product and Services
2.3.4 Nvidia Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.4 Wikipad
2.4.1 Wikipad Details
2.4.2 Wikipad Major Business
2.4.3 Wikipad Handheld Game Console Product and Services
2.4.4 Wikipad Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.5 Razer Edge
2.5.1 Razer Edge Details
2.5.2 Razer Edge Major Business
2.5.3 Razer Edge Handheld Game Console Product and Services
2.5.4 Razer Edge Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.6 GCW-Zero
2.6.1 GCW-Zero Details
2.6.2 GCW-Zero Major Business
2.6.3 GCW-Zero Handheld Game Console Product and Services
2.6.4 GCW-Zero Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
2.7 LeapFrog
2.7.1 LeapFrog Details
2.7.2 LeapFrog Major Business
2.7.3 LeapFrog Handheld Game Console Product and Services
2.7.4 LeapFrog Handheld Game Console Sales, Price, Revenue, Gross Margin and Market Share (2019-2021e)
3 Handheld Game Console Sales by Manufacturer
3.1 Global Handheld Game Console Sales in Volume by Manufacturer (2019-2021e)
3.2 Global Handheld Game Console Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in Handheld Game Console
3.4 Market Concentration Rate
3.4.1 Top 3 Handheld Game Console Manufacturer Market Share
3.4.2 Top 6 Handheld Game Console Manufacturer Market Share
3.5 Global Handheld Game Console Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and Handheld Game Console Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions
4 Market Analysis by Region
4.1 Global Handheld Game Console Market Size by Region
4.1.1 Global Handheld Game Console Sales in Volume by Region (2016-2026)
4.1.2 Global Handheld Game Console Revenue by Region (2016-2026)
4.2 North America Handheld Game Console Revenue (2016-2026)
4.3 Europe Handheld Game Console Revenue (2016-2026)
4.4 Asia-Pacific Handheld Game Console Revenue (2016-2026)
4.5 South America Handheld Game Console Revenue (2016-2026)
4.6 Middle East and Africa Handheld Game Console Revenue (2016-2026)
5 Market Segment by Type
5.1 Global Handheld Game Console Sales in Volume by Type (2016-2026)
5.2 Global Handheld Game Console Revenue by Type (2016-2026)
5.3 Global Handheld Game Console Price by Type (2016-2026)
6 Market Segment by Application
6.1 Global Handheld Game Console Sales in Volume by Application (2016-2026)
6.2 Global Handheld Game Console Revenue by Application (2016-2026)
6.3 Global Handheld Game Console Price by Application (2016-2026)
7 North America by Country, by Type, and by Application
7.1 North America Handheld Game Console Sales by Type (2016-2026)
7.2 North America Handheld Game Console Sales by Application (2016-2026)
7.3 North America Handheld Game Console Market Size by Country
7.3.1 North America Handheld Game Console Sales in Volume by Country (2016-2026)
7.3.2 North America Handheld Game Console Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)
8 Europe by Country, by Type, and by Application
8.1 Europe Handheld Game Console Sales by Type (2016-2026)
8.2 Europe Handheld Game Console Sales by Application (2016-2026)
8.3 Europe Handheld Game Console Market Size by Country
8.3.1 Europe Handheld Game Console Sales in Volume by Country (2016-2026)
8.3.2 Europe Handheld Game Console Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)
9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific Handheld Game Console Sales by Type (2016-2026)
9.2 Asia-Pacific Handheld Game Console Sales by Application (2016-2026)
9.3 Asia-Pacific Handheld Game Console Market Size by Region
9.3.1 Asia-Pacific Handheld Game Console Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific Handheld Game Console Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)
10 South America by Country, by Type, and by Application
10.1 South America Handheld Game Console Sales by Type (2016-2026)
10.2 South America Handheld Game Console Sales by Application (2016-2026)
10.3 South America Handheld Game Console Market Size by Country
10.3.1 South America Handheld Game Console Sales in Volume by Country (2016-2026)
10.3.2 South America Handheld Game Console Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)
11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa Handheld Game Console Sales by Type (2016-2026)
11.2 Middle East & Africa Handheld Game Console Sales by Application (2016-2026)
11.3 Middle East & Africa Handheld Game Console Market Size by Country
11.3.1 Middle East & Africa Handheld Game Console Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa Handheld Game Console Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)
12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 Handheld Game Console Typical Distributors
12.3 Handheld Game Console Typical Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
Table 1. Global Handheld Game Console Revenue by Type, (USD Million), 2021-2026
Table 2. Global Handheld Game Console Revenue by Application, (USD Million), 2021-2026
Table 3. Nintendo Basic Information, Manufacturing Base and Competitors
Table 4. Nintendo Major Business
Table 5. Nintendo Handheld Game Console Product and Services
Table 6. Nintendo Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. PlayStation Vita (Sony) Basic Information, Manufacturing Base and Competitors
Table 8. PlayStation Vita (Sony) Major Business
Table 9. PlayStation Vita (Sony) Handheld Game Console Product and Services
Table 10. PlayStation Vita (Sony) Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Nvidia Basic Information, Manufacturing Base and Competitors
Table 12. Nvidia Major Business
Table 13. Nvidia Handheld Game Console Product and Services
Table 14. Nvidia Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Wikipad Basic Information, Manufacturing Base and Competitors
Table 16. Wikipad Major Business
Table 17. Wikipad Handheld Game Console Product and Services
Table 18. Wikipad Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Razer Edge Basic Information, Manufacturing Base and Competitors
Table 20. Razer Edge Major Business
Table 21. Razer Edge Handheld Game Console Product and Services
Table 22. Razer Edge Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. GCW-Zero Basic Information, Manufacturing Base and Competitors
Table 24. GCW-Zero Major Business
Table 25. GCW-Zero Handheld Game Console Product and Services
Table 26. GCW-Zero Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. LeapFrog Basic Information, Manufacturing Base and Competitors
Table 28. LeapFrog Major Business
Table 29. LeapFrog Handheld Game Console Product and Services
Table 30. LeapFrog Handheld Game Console Sales (K Units), Price (USD/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Global Handheld Game Console Sales by Manufacturer (2019-2021e) & (K Units)
Table 32. Global Handheld Game Console Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 33. Market Position of Manufacturers in Handheld Game Console, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 34. Global Handheld Game Console Production Capacity by Company, (K Units): 2020 VS 2021
Table 35. Head Office and Handheld Game Console Production Site of Key Manufacturer
Table 36. Global Handheld Game Console Sales by Region (2016-2021e) & (K Units)
Table 37. Global Handheld Game Console Sales by Region (2021-2026) & (K Units)
Table 38. Global Handheld Game Console Revenue by Region (2016-2021e) & (USD Million)
Table 39. Global Handheld Game Console Revenue by Region (2021-2026) & (USD Million)
Table 40. Global Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 41. Global Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 42. Global Handheld Game Console Revenue by Type (2016-2021e) & (USD Million)
Table 43. Global Handheld Game Console Revenue by Type (2021-2026) & (USD Million)
Table 44. Global Handheld Game Console Price by Type (2016-2021e) & (USD/Unit)
Table 45. Global Handheld Game Console Price by Type (2021-2026) & (USD/Unit)
Table 46. Global Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 47. Global Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 48. Global Handheld Game Console Revenue by Application (2016-2021e) & (USD Million)
Table 49. Global Handheld Game Console Revenue by Application (2021-2026) & (USD Million)
Table 50. Global Handheld Game Console Price by Application (2016-2021e) & (USD/Unit)
Table 51. Global Handheld Game Console Price by Application (2021-2026) & (USD/Unit)
Table 52. North America Handheld Game Console Sales by Country (2016-2021e) & (K Units)
Table 53. North America Handheld Game Console Sales by Country (2021-2026) & (K Units)
Table 54. North America Handheld Game Console Revenue by Country (2016-2021e) & (USD Million)
Table 55. North America Handheld Game Console Revenue by Country (2021-2026) & (USD Million)
Table 56. North America Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 57. North America Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 58. North America Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 59. North America Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 60. Europe Handheld Game Console Sales by Country (2016-2021e) & (K Units)
Table 61. Europe Handheld Game Console Sales by Country (2021-2026) & (K Units)
Table 62. Europe Handheld Game Console Revenue by Country (2016-2021e) & (USD Million)
Table 63. Europe Handheld Game Console Revenue by Country (2021-2026) & (USD Million)
Table 64. Europe Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 65. Europe Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 66. Europe Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 67. Europe Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 68. Asia-Pacific Handheld Game Console Sales by Region (2016-2021e) & (K Units)
Table 69. Asia-Pacific Handheld Game Console Sales by Region (2021-2026) & (K Units)
Table 70. Asia-Pacific Handheld Game Console Revenue by Region (2016-2021e) & (USD Million)
Table 71. Asia-Pacific Handheld Game Console Revenue by Region (2021-2026) & (USD Million)
Table 72. Asia-Pacific Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 73. Asia-Pacific Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 74. Asia-Pacific Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 75. Asia-Pacific Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 76. South America Handheld Game Console Sales by Country (2016-2021e) & (K Units)
Table 77. South America Handheld Game Console Sales by Country (2021-2026) & (K Units)
Table 78. South America Handheld Game Console Revenue by Country (2016-2021e) & (USD Million)
Table 79. South America Handheld Game Console Revenue by Country (2021-2026) & (USD Million)
Table 80. South America Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 81. South America Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 82. South America Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 83. South America Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 84. Middle East & Africa Handheld Game Console Sales by Country (2016-2021e) & (K Units)
Table 85. Middle East & Africa Handheld Game Console Sales by Country (2021-2026) & (K Units)
Table 86. Middle East & Africa Handheld Game Console Revenue by Country (2016-2021e) & (USD Million)
Table 87. Middle East & Africa Handheld Game Console Revenue by Country (2021-2026) & (USD Million)
Table 88. Middle East & Africa Handheld Game Console Sales by Type (2016-2021e) & (K Units)
Table 89. Middle East & Africa Handheld Game Console Sales by Type (2021-2026) & (K Units)
Table 90. Middle East & Africa Handheld Game Console Sales by Application (2016-2021e) & (K Units)
Table 91. Middle East & Africa Handheld Game Console Sales by Application (2021-2026) & (K Units)
Table 92. Direct Channel Pros & Cons
Table 93. Indirect Channel Pros & Cons
Table 94. Handheld Game Console Typical Distributors
Table 95. Handheld Game Console Typical Customers
List of Figures
Figure 1. Handheld Game Console Picture
Figure 2. Global Handheld Game Console Sales Market Share by Type in 2020
Figure 3. 3D Screen Type
Figure 4. LCD Screen Type
Figure 5. Global Handheld Game Console Sales Market Share by Application in 2020
Figure 6. Children
Figure 7. Adults
Figure 8. Global Handheld Game Console Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 9. Global Handheld Game Console Market Size and Forecast (2016-2026) & (USD Million)
Figure 10. United States Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 11. Canada Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 12. Mexico Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 13. Germany Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 14. France Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 15. United Kingdom Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 16. Russia Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 17. Italy Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 18. China Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 19. Japan Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 20. Korea Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 21. India Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 22. Southeast Asia Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 23. Australia Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 24. Brazil Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 25. Egypt Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 26. Saudi Arabia Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 27. South Africa Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 28. Turkey Handheld Game Console Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 29. Global Handheld Game Console Sales (2016-2026) & (K Units)
Figure 30. Global Handheld Game Console Production Capacity (2016-2026) & (K Units)
Figure 31. Global Handheld Game Console Production Capacity by Geographic Region: 2020 VS 2021
Figure 32. Handheld Game Console Market Drivers
Figure 33. Handheld Game Console Market Restraints
Figure 34. Handheld Game Console Market Trends
Figure 35. Global Handheld Game Console Sales Market Share by Manufacturer in 2020
Figure 36. Global Handheld Game Console Revenue Market Share by Manufacturer in 2020
Figure 37. Handheld Game Console Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 38. Top 3 Handheld Game Console Manufacturer (Revenue) Market Share in 2020
Figure 39. Top 6 Handheld Game Console Manufacturer (Revenue) Market Share in 2020
Figure 40. Global Handheld Game Console Sales Market Share by Region (2016-2026)
Figure 41. Global Handheld Game Console Revenue Market Share by Region (2016-2026)
Figure 42. North America Handheld Game Console Revenue (2016-2026) & (USD Million)
Figure 43. Europe Handheld Game Console Revenue (2016-2026) & (USD Million)
Figure 44. Asia-Pacific Handheld Game Console Revenue (2016-2026) & (USD Million)
Figure 45. South America Handheld Game Console Revenue (2016-2026) & (USD Million)
Figure 46. Middle East & Africa Handheld Game Console Revenue (2016-2026) & (USD Million)
Figure 47. Global Handheld Game Console Sales Market Share by Type (2016-2026)
Figure 48. Global Handheld Game Console Revenue Market Share by Type (2016-2026)
Figure 49. Global Handheld Game Console Price by Type (2016-2026) & (USD/Unit)
Figure 50. Global Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 51. Global Handheld Game Console Revenue Market Share by Application (2016-2026)
Figure 52. Global Handheld Game Console Price by Application (2016-2026) & (USD/Unit)
Figure 53. North America Handheld Game Console Sales Market Share by Country (2016-2026)
Figure 54. North America Handheld Game Console Revenue Market Share by Country (2016-2026)
Figure 55. North America Handheld Game Console Sales Market Share by Type (2016-2026)
Figure 56. North America Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 57. Europe Handheld Game Console Sales Market Share by Country (2016-2026)
Figure 58. Europe Handheld Game Console Revenue Market Share by Country (2016-2026)
Figure 59. Europe Handheld Game Console Sales Market Share by Type (2016-2026)
Figure 60. Europe Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 61. Asia-Pacific Handheld Game Console Sales Market Share by Region (2016-2026)
Figure 62. Asia-Pacific Handheld Game Console Revenue Market Share by Region (2016-2026)
Figure 63. Asia-Pacific Handheld Game Console Sales Market Share by Region (2016-2026)
Figure 64. Asia-Pacific Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 65. South America Handheld Game Console Sales Market Share by Country (2016-2026)
Figure 66. South America Handheld Game Console Revenue Market Share by Country (2016-2026)
Figure 67. South America Handheld Game Console Sales Market Share by Type (2016-2026)
Figure 68. South America Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 69. Middle East & Africa Handheld Game Console Sales Market Share by Country (2016-2026)
Figure 70. Middle East & Africa Handheld Game Console Revenue Market Share by Country (2016-2026)
Figure 71. Middle East & Africa Handheld Game Console Sales Market Share by Type (2016-2026)
Figure 72. Middle East & Africa Handheld Game Console Sales Market Share by Application (2016-2026)
Figure 73. Sales Channel: Direct Channel vs Indirect Channel
Figure 74. Methodology
Figure 75. Research Process and Data Source